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These mimics will appear from one of the unsunken tiles that form the arena, and are directly linked to her health after clearing each wave, she loses health. When the fight is initiated, Rhodeia will summon Hydro Mimics that imitate wildlife to fight the player on her behalf and change the weather to rain. Geo Constructs such as Zhongli's Stone Steles and Albedo's Solar Isotoma skills will not work in the arena. Whirlpool: If the Hydro Mimics are not defeated in a certain amount of time, the Oceanid creates a whirlpool below the player that follows them, deals DoT damage, and explodes after a while, dealing massive damage.īefore starting the fight, having a Bow or Catalyst user is highly recommended in case Rhodeia summons raptors, as they are particularly troublesome to hit without them. Submerge: The Oceanid submerges for a period of time, before resurfacing again. The central arena tile will never be selected and is therefore a safe spot for players to stand on during this ability. This will deal moderate damage if caught in its Area of Effect. Sinking Platform: After clearing two waves of Hydro Mimics, the Oceanid will select two random tiles in the 3×3 grid and sink them. Hydro Mimic Finch - Finches primarily attack by jumping and plunging at the player.Hydro Mimic Frog - Frogs that use both the finches' and cranes' attacks against the player.They take 41.2% more damage from Geo attacks, and when killed, transform into a bomb that covers a wide area and deals massive Hydro damage upon detonation. These mimics appear one at a time when summoned by Rhodeia. Hydro Mimic Ferret - These ferrets perform rapid swipes against the player.Hydro Mimic Boar - These boars tend to ram the player up close.They occasionally stop once in a while to rest before moving on. Hydro Mimic Crab - Crabs that tend to walk perpendicularly around the player, spewing bubbles from their claws that deal light but rapid Hydro damage.Hydro Mimic Mallard - Ducks with an Hydro aura around them that deals rapid damage to players inside them.
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For this section, the mimics are listed with Cryo and Pyro susceptibility in that order. The ones susceptible to Pyro are capable of healing themselves. There are two groups of these mimics (two types in each group), one taking 41.2% more damage from Cryo and the other against Pyro attacks compared to physical damage and other elements. Hydro Mimic Raptor - Flying creatures who swoop down on the player to slash at them with their talons.If approached, they may back off, much like Fatui bracers.
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